
A recap of the DSP, instruments and effects work, plus the first demo for Windows and Android.
September development screenshot
Better sounds, more presets and new ways to get a pattern started.
September development screenshot
Updated effects, wheel menus and session saving in the August beta.
September development screenshot
A first playable prologue and local music sessions for up to four players.
September development screenshotBuilding the bedroom studio, one piece of equipment at a time.
A three-device jam and work to reduce mobile heat.
DAWG passed 200 beta downloads, with platform split across PC, Android, Mac, and Linux.
A quick real-time DAWG testing session after visual and audio quality upgrades.
Drum tab, Groove tab, tuning panel, DSP visualisation, smarter waveforms, and audio improvements.
New drum machine pad visuals, piano key designs for melodic tabs, and multiplayer sync testing over local Wi-Fi.
Unity Burst and workers bring a major DSP CPU usage drop, moving DAWG closer to older mobiles and Steam Deck.
Session recordings, note scheduling, DSP, dynamic resolutions, Master view, and CPU load work with Unity Burst.
DAWG Steam page is live, version 1.2 shipped with 1000+ patches since 1.1-beta, and OKLab Pro + Smooth Pro are discounted on the Unity Asset Store.
OKLab Color Inspector Pro and Smooth Pro are now available on the Unity Asset Store. The same tools that power DAWG, available for every Unity developer.
DAWG crosses 1,000 patches since Beta 1.1. Software keyboard, scene-aware audio, edition hardening, and the roadmap ahead.
Full mixer redesign, new Electric instrument, Arcade rhythm game, DSP overhaul, cloud sync, and DAW grid redesign. Another 541 patches.
MIDI Learn, Bluetooth keyboards, sustain pedal, Steam Deck controls, gamepad support, 16 languages, and a major architecture rework. 543 patches in 11 days.
DAWG Beta 1.1 is out. Revamped tutorials, improved controls, GUI updates, updated preset sounds, hardened DSP engine, and updated docs.